Merigune
StandingsTeamsRules
StandingsTeamsRules

Rules

Player Code of Conduct

Participants of these tournaments (players and casters) agree to the following expectations regarding conduct and sportsmanship:

  • In-game communication (all chat) is limited to team captains only and should be reserved for pause or remake requests.
  • Teams can send “gg” or some variation thereof in all chat when a nexus explodes.
  • In the event that a Team Captain is chat banned, they will delegate a player from their team to make remake/pause requests on their behalf.
  • Emoting and masteries are permissible as these can be muted.
  • Captains will be mediators between team and admins if something should arise.
  • Disrespectful or discourteous comments made about or towards participants and staff of the tournament in chat logs (discord, twitch, etc.) is prohibited.
  • No surrendering, games must be played out.
  • Pauses are only for game issues or someone disconnecting — not bathroom breaks or someone stepping away, so please take care of business during intermissions.
  • If you decide to live stream your matches you must have streamer delay on. All broadcasted matches will have spectator delay.

Bracketing and Tournament Format

  • Games will be streamed and played Saturday, October 24 and Sunday, October 25.

Seeding and elimination

  • 1st place: advances directly to the Grand Finals.
  • 2nd and 3rd place: advance to the Semifinal Decider.
  • 4th place: automatically eliminated.

Tiebreakers

Any ties for advancement or elimination are settled live with sudden death games:

  • 2 teams tied — 1 game
  • 3 teams tied — 3 games (each team plays the other two)
  • 4 teams tied — 6 games (each team plays the other three)

Day 1

  • Best of One (Bo1). Every team plays every other team twice (6 games per team, 12 games total).

Day 2

  • Semifinal Decider: Seed #2 vs. Seed #3, Best of Three, Fearless Draft. The winner advances to the Grand Finals.
  • Grand Finals: Seed #1 vs. the Decider winner. Best of Five, Fearless Draft.

Player Handbook

  • Teams must submit a roster of 6 players — 5 starters and a sub.
  • A Team Captain will be chosen prior to tournament start.
  • Teams are expected to submit the op.gg “multi” for all active accounts accessible by their roster of players.
  • Once accounts are submitted for the team’s roster, switching during tournament will be prohibited.
  • There will be no role swapping amongst team members once the tournament starts. This also means once a sub plays they may not swap to any role other than the one resulting in them playing initially.
  • Coaches are allowed to join voice channels in between matches during a series, but only to talk strategy and drafts.
  • If your team does not submit a sub, one will be appointed to your team by staff.
  • In the event that a sub must take a player’s spot, the sub will continue to play for the remainder of the series regardless if the player is to return or not.

Player Rankings/Balancing

Auction format

  • 4 Team Captains will be chosen to lead; these captains will then draft and build custom team rosters.
  • Each captain will receive a set starting budget (e.g. $1,000 meri-gold) and build out their roster by budgeting their bank and bidding on available players.
  • Open bidding: Captains bid live on stream until their roster of 5 is complete. The auction will be held Saturday, October 17.
  • Rank-based floor: Players enter the auction block with a base price. Starting bids are scaled to their peak rank, and all prices are listed below.

Starting bids

  • Challenger & Grandmaster — $250
  • Master — $200
  • Diamond — $150
  • Emerald — $100
  • Plat & Gold — $50
  • Silver, Bronze & Iron — $25

Enforcement and Rulings

  • All rules are finalized and will not be altered once tournament begins.
  • Tournament Staff will hold final say in all disputes, as well as issue disciplinary actions towards anyone who breaks or disregards the rules and conduct of the tournament.
  • Disciplinary actions are up to staff but may include disqualification from tournament and/or future tournaments, losing a round and/or a series, losing choice of side selection, and/or losing the opportunity to ban out “X” amount of champions.
  • Any pauses or disputes that interrupt the flow of the tournament may also be subject to disciplinary actions, especially in the chance that the matter was of no importance.
  • Substitutions are to be made in either emergencies or personal matters. If you falsify substitution for reasons such as champs being banned out or poor performance, your team will face disciplinary actions.
  • Falsifying or not providing all accounts owned and used by all team members may result in immediate disqualification.
  • If a team is found out to have been ghosting, stream sniping, or anything of that nature, they will be immediately terminated from the tournament.
  • If someone gets complaints about them it will be addressed by staff, but in the case of multiple complaint cases they will be punished and/or terminated (individually) from the tournament.

Tardiness penalties

  • 10 minutes late — loss of side selection
  • 15 minutes late — loss of side selection & 1 ban
  • 20 minutes late — loss of side selection & 2 bans
  • 30 minutes late — disqualified from tournament

Prize and Payout

1st place

  • $100 per person. Please note: only the players on the rift in the final match will receive this cash prize.

All players selected and playing in games will receive mystery skins.

Payouts

Accepted payout methods: Venmo, Zelle, Cash App and PayPal.

Payments to players outside of the US must be done via PayPal. In the event that a member of the winning team is unable to accept funds via PayPal, they will have to share the name of a trusted individual who can accept the winnings on their behalf, or arrange another form of payment with event staff (RP, Steam gift card, etc.).